Comcast Town (2009)
Ideation, Creative Direction, UX design, Game design
An online community where you can live in and design your own room.
When you move
Comcast has the privilege of being one of the most hated companies in all of America. In spite of all the negative feelings directed towards them Comcast continues to offer some of the best digital home services around. So how do we make people feel more comfortable with the brand and allow them to interact with Comcast in a more friendly manner? You invite them to move into Comcast Town.
2010 One Show Interactive - Bronze Pencil
Featured in 2010 Creative Review Annual
FWA Site of the Day - April 2, 2009
Captain’s Conquest (2012)
Ideation, Creative Direction, Information Architecture
Captain’s Conquest is a massively multiplayer mobile game based on the bravado, leadership, and skill of the real Captain Henry Morgan. This mobile engagement platform invites you to live as the Captain did, rising through the ranks to legendary status. The game transforms your physical and social world into the high seas of adventure.
Cannes Lions 2012 - Bronze Mobile
FWA Mobile of the Day - July 2, 2014
More behind the scene you can see here.
http://www.unit9.com/project/captains-conquest-case-study
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Creative Direction, Information Architecture
AXE MATTE EFFECT’s Social Effort Scale website measures the ‘social efforts’ of users with a unique algorithm. Visitors connect to the site via Facebook, Twitter or Instagram and their social posts are scored between -500 and 500.
The information gathered from their chosen account (each social account connected is given its own score and multiple connected accounts will average out a total score) is based on a multitude of categories such as the use of
Once users have received their own score, they can compare themselves with their friends, confirming their suspicions of who is trying too hard and who is effortlessly shining at every party, or share the results across different social networks.
FWA Site of the Day - June 28, 2014
FWA Mobile of the Day - July 2, 2014
- Attraction (2010)
Creative Direction, Animation part co-produce
The French Ministry of Health commissioned us to create a campaign that warns teens about the danger of smoking.
The target was 13-17 year French teens, the second largest anime community in the world after Japan. Our strategy was to create a campaign in the style of what they love and tell young people in their own language how
So we created "Attraction", a 15 minute interactive anime, directed by the famous anime director Koji Morimoto of Studio 4°C and Animatrix fame. UNIT9 orchestrated the production, developing a fluid experience blurring the boundaries between the interactions and story.
"Attraction" became quite a hit with more than 500 thousand people visiting the site.
But even more importantly, we had an incredible 90% rate of people who stayed for the entire 15 minute experience.
Cannes Lions 2011 - Silver
SXSW Interactive - Shortlisted
Sequential Email Novel
Re: 待ってる (1997)
For Nippon Telegraph and Telephone / NTT Ad
Ideation, Concept, Story writing, Creative Direction
An online story in a form of email correspondence. A part of an interactive story experiments produced for NTT in very early days of the internet.
Once you register your email, you would receive two strangers’ emails as
We modified the email servers to send emails according to pre-set schedule. The pace of the emails started one email exchange in a few days, but is gradually getting more frequent like 5 emails in 10 minutes at the climax of the story. This real time posting created an illusion as if these strangers actually exist, so you would be kept in suspense.
Even though the limited numbers of people experienced it, more than 80% of the audience has sent a positive
- QUALIA official website / Brand website (2003)
For Sony / Dentsu / Hakuhodo
Concepturisation, Ideation, Creative Direction
We’ve created and designed its official website for products as well as a brand website to tell its brand story behind. Working very closely with the client’s head quarter to produce online interactive experience with which the people can “feel” the value of it without touching the actual products.
Move: Choreographing You (2010)
For Hayward Gallery, London
Ideation, Creative Direction
Move: Choreographing You is the first major exhibition on the interaction between art and dance / movement / choreography since the early 1960s.
The exhibition has been designed by Amanda Levete Architects and is supported at points throughout the exhibition by an interactive designed, which brings together photographs and films of 120 of some of the most important performance works from the last 50 years. We made bespoke interactive archive which will enable visitors to watch well known works and rarely seen performances by artists and choreographers.
More interactive works can be seen at UNIT9 website.
http://www.unit9.com/director/takayoshi-kishimoto